Some are particularly designed to be used against warriors, archers, or mages. Skill and attribute based spells (Absorb, Fortify, Drain, Damage) are now grouped together so that they can be used in more situations. Surrounded? No problem! Cast Burning Spiral and blast all your problems away. Now there are many "circle" spells which deals damage to all enemies around you in an area. The "D" stands for Destruction and "3" means that it's a journeyman spell. All spells have a letter and number in parenthesis in front of their names such as "(D3) Fireball". Have you ever had trouble looking for the right spell just because you couldn't remember what it was called? The spell sorter feature sorts your spells so that they are displayed by school and mastery level and are not just thrown everywhere haphazardly. NPCs also have higher magicka to compensate for their stupidity. Ranged and area spells cost slightly less than before. Magic projectiles are faster and goes further but are still not at the speed of light. Your magicka regeneration rate is slower at the beginning but increases a lot faster at higher willpowers. To maintain balance, I have not touched the spell mastery limits.Ĭhanges some game settings: armor now penalizes your magical abilities more if you wear more equipment but penalizes less if you only wear a few small objects. To that effect, I have decreased the cost of most magic effects and increased the power of their spell counterparts to reflect that change. Elder scrolls oblivion mods blocked mod#The main focus of this mod is to make spellcasting stronger but not overpowered. It adds new effects, new spells, and more in order to enhance the game for mages and anyone else who thinks magic is too weak. This mod overhauls the magic system of Oblivion to create a more balanced, diverse, and fun system. This is my attempt to find the middle ground between MM and vanilla. That just flipped it around and made magic much too powerful. I then turned to a popular mod, Mighty Magick. When I first played Oblivion as a mage I found that magic was way too underpowered and it was very difficult to survive as a pure mage.
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